Save this video free

Dynamics (MIT 16.07) - Lecture 13: Mid-Term Review, Newton-Euler Dynamics, and Quadrotors

MIT Robotic Exploration Lab · 1:17:40 · Watch on YouTube

Dynamics (MIT 16.07) - Lecture 13: Mid-Term Review, Newton-Euler Dynamics, and Quadrotors Watch on YouTube →

Overview

The lecture reviews the MIT 16.07 midterm scope and logistics, then develops Newton-Euler rigid-body dynamics using body-frame translational velocity and angular velocity. It applies that formulation to a four-motor quadrotor, deriving thrust and torque maps and showing how RK4 simulation, quaternion normalization, and an LQR controller produce a practical model that can also be flown with keyboard inputs.

Key takeaways

Chapters

0:00 Quaternion Algebra and Kinematics Recap
1:55 Midterm Timing, Materials, and Accommodations
12:24 Midterm Scope: Energy, Lagrange Equations, and Momentum
21:15 Transport Theorem, Work, and Rigid-Body Inertia
30:00 Rigid-Body Stability and Linearization Review
44:35 Midterm Problem Types and Study Strategy
49:30 Newton-Euler Dynamics Unifies Vehicle Models
52:20 Inertial-Frame State Formulation
55:11 Deriving Translation Dynamics with Body-Frame Velocity
1:00:17 Why Vehicle Dynamics and Control Use Body Coordinates
1:04:46 Quadrotor Geometry and Motor Thrust Model
1:09:24 Quadrotor Torque Map and Counter-Rotating Propellers
1:12:43 Quadrotor Dynamics Code and RK4 Integration
1:14:49 LQR Stabilization from Random Initial Conditions
1:16:29 Keyboard Flight and Real-Drone Relevance

Keep these chapters and the full searchable transcript in your own library.

Transcript excerpt

0:00 Okay. So, start. Just kind of go through the usual thing. So, last time we talked about um quaternion stuff. So, we did kind of quaternion algebra. Showed you how to multiply them, invert them, that's what the identity is, how to normalize, all that kind of good stuff so that you got to the point where you could operate with them the same way you can with rotation matrices. Then we did the quaternion kinematic stuff. And talked about how to map, you know, like omega into Q dot so you can integrate and get Q of T just like we had before with rotation matrices. So,

0:47 now we're in a position to like actually simulate these things, uh which we'll do today some more, hopefully, and then the next couple lectures. Uh and then the last thing we did was the quaternion exponential, which it turns out was just the the thing we'd seen all along where you take the axis angle and it's like a cosine theta over two for the scalar part and then the axis times sine theta over two for the vector part. And this is what you get if you rotate about a constant axis at a constant angular velocity, right? If you write that down, it's a linear first-order ODE and the closed-form solution is the exponential. Um and that's useful for going back and forth between axis angles and quaternions just like you can use the

1:34 matrix exponential to go back and forth between axis angles and rotation matrices via the skew-symmetric matrix. And then we did this like table with kind of all the back and forth kind of matching uh analogies between quaternions and rotation matrices. Questions about any of that stuff? So, we'll do a little bit more of that

This is the start of the transcript. Save this video free for the whole transcript, searchable and time-coded.

Related notes

Summary, takeaways, and chapters were generated by AI from the video's transcript and may contain errors. The video belongs to its creator, MIT Robotic Exploration Lab.

Want the full transcript?

Save this video in YouTube Collector to get its complete searchable transcript, your own AI summaries, and a library that keeps every video you collect in one place.