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31. Change of Basis; Image Compression

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Overview

The lecture connects change of basis to lossy image compression: representing 8×8 pixel blocks in a Fourier-style or wavelet basis concentrates much of the signal into a few coefficients that can be retained while small ones are discarded. It then develops the linear algebra behind coordinate changes, showing how a transformation’s matrix changes by similarity and why an eigenvector basis makes that matrix diagonal.

Key takeaways

Chapters

0:00 Image Compression as a Change-of-Basis Application
6:00 Why Pixel Coordinates Are Inefficient for Smooth Images
11:00 JPEG Blocks and Fourier-Style Coefficients
14:00 Thresholding Coefficients to Compress an Image
19:00 Fingerprint Storage and Temporal Video Prediction
22:00 Haar Wavelets Represent Patterns at Multiple Scales
25:00 Computing Wavelet Coordinates with P = WC
29:00 Fast Transforms, Orthogonality, and Compression Quality
35:00 Changing Coordinates Makes Transformation Matrices Similar
40:00 Constructing a Matrix and Diagonalizing in an Eigenbasis

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Transcript excerpt

0:07 OK. So, coming nearer the end of the course, this lecture will be a mixture of the linear algebra that comes with a change of basis. And a change of basis from one basis to another basis is something you really do in applications. And, I would like to talk about those applications. I got a little bit involved with compression. Compressing a signal, compressing an image. And that's exactly change-of-basis. And then, the main theme in this chapter is th- the connection between a linear transformation, which doesn't have to have coordinates,

0:56 and the matrix that tells us that transformation with respect to coordinates. So the matrix is the coordinate-based description of the linear transformation. Let me start out with the nice part, which is just to tell you something about image compression. Those of you -- well, everybody's going to meet compression, because you know that the amount of data that we're getting -- well, these lectures are compressed. So that, actually, probably you see my motion as jerky? Shall I use that word? Have you looked on the web? I should like to find a better word.

1:46 Compressed, let's say. So the complete signal is, of course, in those video cameras, and in the videotape, but that goes to the bottom of building nine, and out of that comes a jumpy motion because it uses a standard system for compressing images. And, you'll notice that the stuff that sits on the board comes very clearly, but it's my motion that needs a whole lot of bits, right? So, and if I were to run up and back up there and back, that would need too many bits, and I'd be compressed even more. So, what does compression mean?

2:36 Let me just think of a still image. And of course, satellites, and computations

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