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30. Linear Transformations and Their Matrices

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Overview

Linear transformations act on vectors while preserving addition and scalar multiplication, and choosing input and output bases turns each transformation into a matrix. The lecture shows how the matrix columns encode the transformed basis vectors, using projections, rotations, a map from R^3 to R^2, and differentiation of quadratic polynomials.

Key takeaways

Chapters

0:00 Linear Transformations as Coordinate-Free Maps
5:37 Why Shifts and Vector Lengths Are Not Linear
10:20 Rotations and Matrices Transform Whole Shapes
13:36 Matrix Multiplication Maps R^3 into R^2
17:21 A Basis Determines a Linear Transformation
25:47 Coordinates and Input-Output Bases Define the Matrix
32:37 Projection Matrix in Eigenvector and Standard Bases
41:28 Constructing Matrix Columns from Transformed Basis Vectors
45:57 Differentiation as a 2-by-3 Linear Transformation

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Transcript excerpt

0:07 OK, this is the lecture on linear transformations. Actually, linear algebra courses used to begin with this lecture, so you could say I'm beginning this course again by talking about linear transformations. In a lot of courses, those come first before matrices. The idea of a linear transformation makes sense without a matrix, and physicists and other -- some people like it better that way. They don't like coordinates. They don't want those numbers. They want to see what's going on with the whole space. But, for most of us, in the end, if we're

0:59 going to compute anything, we introduce coordinates, and then every linear transformation will lead us to a matrix. And then, to all the things that we've done about null space and row space, and determinant, and eigenvalues -- all will come from the matrix. But, behind it -- in other words, behind this is the idea of a linear transformation. Let me give an example of a linear transformation. So, example. Example one. A projection. I can describe a projection without telling you any matrix,

1:53 anything about any matrix. I can describe a projection, say, this will be a linear transformation that takes, say, all of R^2, every vector in the plane, into a vector in the plane. And this is the way people describe, a mapping. It takes every vector, and so, by what rule? So, what's the rule, is, I take a -- so here's the plane, this is going to be my line, my line through my line, and I'm going to project every vector onto that line. So if I take a vector like b -- or let me call the vector v for the moment --

2:43 the projection -- the linear transformation is going to produce this vector as T(v).

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